Posts Tagged ‘launcher’

So XNA3 went beta.


Which means my XNA3 CTP version of my rom/emulator/tv/movie launcher needs some tweaks and some major rewrites (as if it didn’t need them already) to make it work with the beta. But at least I might be able to stand a chance of releasing it under the XNA license (not for the 360 mind you, [...]

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EmuLauncher V2


A REALLY old thing I put together in Game Maker.  I almost feel embarassed for not doing it in c#, but I’m working on an XNA based c# version right now anyways. For now, you’re stuck with this, and it’s attrocious at best – it’s a pain to add new things because it’s extremely specific [...]

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