Crap, almost March.

by Godmode on February 25th, 2010

Picked up Formula D though, looks awesome.

Beat Mass Effect 2 once, working on second playthrough, then might go back to ME1 and see if I can get past the bugs long enough to finish it so I have one of my own ME1 characters to import.

Later for now!

Failure, and a bit of an epic find.

by Godmode on February 4th, 2010

Okay so earlier I tried to install WP-United so the phpbb3 forum and wordpress would link together (bridging they call it) and basically users on phpbb3 would exist in wordpress and vice versa, blog posts in WP would have a corresponding topic in phpbb3, and comments would go to the topic in phpbb3.

Didn’t happen, 45 minutes after starting the install epic-failed so I went back to last nights backup. Fix’d.

Epic Find on the other hand was this: http://www.amazon.com/Asmodee-FDUSASM-Formula-D/dp/2914849648/ref=sr_1_1?ie=UTF8&s=toys-and-games&qid=1265278057&sr=8-1

My apologies for the horrible link, but basically this is a remake of an older game called Formula De` (note the extra e). Differences: Almost none, other than a graphics makeover and addition of “street racing,” which I quite frankly couldn’t care less about. Works with the original maps, so I’m happy.

Just gotta wait for the tax refund(s) – state refund is coming in about 5 days so it might not be long before I have another board game to keep Risk 2210 company.

New TV, New TV Problems, and ELX-4 again.

by Godmode on January 27th, 2010

So I replaced my monitor with a 42″ 1080p tv from Insignia, although the audio out just blew on the back so I get to call them later and schedule a service thing from the Geek Squad.

Other than that, I’m looking at getting off my butt again and getting ELX-4 Remake 2 at least working, although I know I’ve said that quite a few times. So we’ll see if it actually happens. Screenshots if all goes well will follow.

Happy New Year

by Godmode on January 10th, 2010

Yeah, I’m late. Stuff it.

Changed theme again.

by Godmode on November 25th, 2009

Old one I forgot was up for halloween cause it was black and orange; this one’s easier on the eyes I think.  Not this harsh color contrast stuff.

Reverted to old theme.

by Godmode on November 20th, 2009

I -had- set this up so it’d be ready for a webcomic, but I’ve no ambition or ideas to actually make a decent comic at this point, so I put it back to one of the older theme.

That’s about all for now; got a few ideas in my head, but none of them are really going anywhere right now.

Happy Halloween!

by Godmode on October 30th, 2009

Okay so I’m about 25 minutes early, but I haven’t posted in 45 days anyways, so I figure I should at least say SOMETHING.

No real updates, haven’t done much coding.  Biggest accomplishment so far was carving 3 foam pumpkins this month, and finally getting a Netflix membership going.  Other than that, no news.

Don’t rot your teeth out folks.

ELX-4 in the works, again.

by Godmode on September 12th, 2009

ELX standing for EmuLauncher XNA, of course.  I’m gunna restart it and avoid coding myself into a corner this time – the main issue I have right now with the other one is I can’t expand it easily, partially due to a restricted menu.

Plus it just doesn’t look cool enough.  So far the to-do list is short but ugly, although I’m cutting it back down to size and adding in all the Genre/Player-Stats/Profiles stuff in later.  Advantage is I’m adding in the Carousel Selector from the very first one I did back in Game Maker, so any new menus will be easy as hell to add :)

Oh, and videos for backgrounds, and game previews (if you take the time to make an avi for each game and stick it in the game’s info file).  And I’m doing a cross between XML and folder-style info – XML for all the theme/profile data (once that gets added), but folder-style for the game files again.  Using XML for the games was a good idea, but it’s clumsy and requires a separate app unless I wanna code a whole GUI that’s usable with a gamepad, which I don’t.

I’ll end up posting screens at some point once I get further along, and if I’m in a good mood I might see if I can’t get some form of craptastic flash AVI viewer going and put up an avi or two of what it actually looks like in action, but that’s a ways off – it needs to work first.

Wacom Saves The Day…Next Monday.

by Godmode on September 9th, 2009

Thankfully it turns out a Bamboo Fun pen will work with a Graphire 4 CTE-440 according to their tech support, so one’s on its way.  Guess I get to start experimenting with how best to make a comic that I can still draw somewhat quickly but that doesn’t look like total Ass when it’s done.

Thinking I’ll probably try still doing sprites to get the general layouts done for each frame, then going back in with the pen and over-drawing -everything- to get rid of the jagged edges scaling a sprite up leaves behind.

That might go out the window though, gotta see how it fits in with my style of RUSH RUSH RUSH then FIX FIX FIX later.  But for now, I’m back to replanning stuff for the fake ingame world – the old Offworld comics took place inside the game world Offworld, and in the home of the designer and administrator.  I’m thinking I might redo some of the old comics from the very first version, if only because I made some massive screwups in the past and I’d like to fix them.

First and foremost, GODSDAMNED SPEECH BUBBLES.  First ones had text with no outline, then a few strips in I started putting an outline to help make them readable, but the text is so damned small to begin with that it just looked like strawberry swirl ice cream.

Stay tuned I guess, we’re gunna be putting ComicPress to work soon enough.

Should be set.

by Godmode on September 5th, 2009

Theme’s messed up obviously, I don’t really like this one, but it’s the default that’s required to get ComicSys running.  Gunna be taking a peek around later for others, might end up having to gut it and do one myself!

But for now, good to roll!