Totally nothing new.
Yeah, been in another coding slump lately, trying to crack down on getting this damn launcher of mine going but it seems to be dragging the entire way.
The good news is I figured out how to use XNA threading to my advantage – old launcher would lag every time you changed game screens cause it had to load the new boxart. Now it just threads it and shows the blank box-art image until it gets it loaded.
The neutral news is I’m also changing a lot about the way stuff actually works behind the scenes, which means rather than just sorting only by system, it’ll now let you sort by genre, system, alphabetically, or favorites. The Game Maker version could do system or favorites, the XNA3CTP version just system. This’ll be a nice addition I think, in case you just want to play a puzzle game and don’t give a dang about the system – hit up Genre then Puzzle!
The bad news? All two of you who have the old launcher won’t be able to use your XML’s with the new version because of how much has changed over. The good news about this is one of you two is me, the other I don’t think even uses the one he’s got, so we should be okay
Stay tuned, I’m trying to do a mock-up in photoshop as a general idea of how it’ll show up, plus a screenshot of where it’s at right now (which is basically nowhere).
