So XNA3 went beta.

Which means my XNA3 CTP version of my rom/emulator/tv/movie launcher needs some tweaks and some major rewrites (as if it didn’t need them already) to make it work with the beta.

But at least I might be able to stand a chance of releasing it under the XNA license (not for the 360 mind you, but XNA3 CTP projects weren’t allowed to be released – the beta might be, and if not then I’ll wait until XNA3 goes live).

Stay tuned on that note at least.  Working on fixing a few glitches I ran across in another BS program I put together because I hate dumprep.exe, and with any luck I’ll get that up here in a bit (knowing me though, a bit = 2 months).

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This entry was posted on Tuesday, September 30th, 2008 at 8:47 pm and is filed under Uncategorized.

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